Open Exhibits 3D Workshop

Charles Veasey, Ideum, USA

Open Exhibits is a National Science Foundation (NSF) sponsored initiative that outlines a community driven approach to designing and developing HCI-driven, multiuser, digital collection-based exhibits. Open Exhibits now includes support for 3D touch and motion gestures along with 3D rendering capabilities. This workshop will focus on the new 3D aspects of the Open Exhibits project.

New HCI innovations allow designers to move away from traditional graphical user interfaces and incorporate more natural and intuitive controls. Shared surface computing and 3D motion input devices allow for a more engaging visitor experience, but they also present new design challenges. How can exhibit developers keep up with new forms of human-computer interaction? How can museums create a more engaging form of interactive without confusing visitors? Open Exhibits aims to provide tools and design techniques that answer these questions.

Recently, Open Exhibits has added support for 3D motion input devices such as the Leap Motion Controller. A lot of excitement has centralized around this new form of computer interaction, but many users have found themselves at a loss as to what to do with these tools and how to integrate them into real-world exhibits. The Open Exhibits framework now contains a 3D gestural language that can be utilized to create meaningful interactions with these tools. The 3D gesture library simplifies motion development as a natural extension to multitouch.

In addition to 3D motion input, Open Exhibits now supports 3D renderings and interactions. Open Exhibits has been working with Away3D to create a set of 3D elements that are both touch / motion ready and fully compatible with Creative Markup Language (CML). This allows exhibit authors to rapidly develop applications without the need to program gestures and transformations.

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